Web Design
Design Challenge
Hurricane Ian Forecast
Designed a single-page data story that visualizes the deadly impact of a forecast error, turning complex models into a clear, emotional narrative.
Year :
2025
Role :
● UX Designer
Team :
Only Me!
Skills :
● Information research
● Data Storytelling
● Narrative UX
● UI/Visual Design
The Problem :
When Hurricane Ian hit Florida in 2022, the official forecast placed its landfall more than 250 kilometers off course, causing delays in preparation and leading to over $112B in damage and 150+ deaths.
The brief: Design a single-page experience to show how this forecast error happened, and why it matters.
The catch? The audience wasn’t technical. The goal wasn’t just accuracy, it was clarity, persuasion, and impact.


Context :
This was part of a design challenge for a role I applied to. While I didn’t get the job, the project ended up becoming one of the most personally meaningful case studies I’ve worked on.
Key Insight: People don’t mistrust science, they just don’t understand it. And when lives are on the line, confusion is dangerous. So the design had to make uncertainty visible, explainable, and emotional.
Design breakdown :
I focused on building around 5 core needs:
split forecast map
Two side-by-side maps showing predicted vs. actual landfall, at a glance
Timeline Carousel
Step-by-step evolution of the forecast from Sept 23–28, with annotations
Impact Snapshot
Focused data: $112B loss, 150+ deaths, 15-ft storm surge
Model Comparision
Visual chart comparing forecast model errors (325 km vs. 50 km)
Call to action
“We need better forecasts”, framed as a public safety issue, not charity
What I Learned :
I had some reflections by the end of this project :
Design can make consequences visible
Even abstract data can be felt when framed right.
Constraints create clarity
A single-page format forced focus, hierarchy, and purpose in every section.
Failure isn’t wasted
I didn’t land the role, but I walked away with sharper instincts and a deeper belief in what design can do.
More Projects
Web Design
Design Challenge
Hurricane Ian Forecast
Designed a single-page data story that visualizes the deadly impact of a forecast error, turning complex models into a clear, emotional narrative.
Year :
2025
Role :
● UX Designer
Team :
Only Me!
Skills :
● Information research
● Data Storytelling
● Narrative UX
● UI/Visual Design
The Problem :
When Hurricane Ian hit Florida in 2022, the official forecast placed its landfall more than 250 kilometers off course, causing delays in preparation and leading to over $112B in damage and 150+ deaths.
The brief: Design a single-page experience to show how this forecast error happened, and why it matters.
The catch? The audience wasn’t technical. The goal wasn’t just accuracy, it was clarity, persuasion, and impact.


Context :
This was part of a design challenge for a role I applied to. While I didn’t get the job, the project ended up becoming one of the most personally meaningful case studies I’ve worked on.
Key Insight: People don’t mistrust science, they just don’t understand it. And when lives are on the line, confusion is dangerous. So the design had to make uncertainty visible, explainable, and emotional.
Design breakdown :
I focused on building around 5 core needs:
split forecast map
Two side-by-side maps showing predicted vs. actual landfall, at a glance
Timeline Carousel
Step-by-step evolution of the forecast from Sept 23–28, with annotations
Impact Snapshot
Focused data: $112B loss, 150+ deaths, 15-ft storm surge
Model Comparision
Visual chart comparing forecast model errors (325 km vs. 50 km)
Call to action
“We need better forecasts”, framed as a public safety issue, not charity
What I Learned :
I had some reflections by the end of this project :
Design can make consequences visible
Even abstract data can be felt when framed right.
Constraints create clarity
A single-page format forced focus, hierarchy, and purpose in every section.
Failure isn’t wasted
I didn’t land the role, but I walked away with sharper instincts and a deeper belief in what design can do.
More Projects
Web Design
Design Challenge
Hurricane Ian Forecast
Designed a single-page data story that visualizes the deadly impact of a forecast error, turning complex models into a clear, emotional narrative.
Year :
2025
Role :
● UX Designer
Team :
Only Me!
Skills :
● Information research
● Data Storytelling
● Narrative UX
● UI/Visual Design
The Problem :
When Hurricane Ian hit Florida in 2022, the official forecast placed its landfall more than 250 kilometers off course, causing delays in preparation and leading to over $112B in damage and 150+ deaths.
The brief: Design a single-page experience to show how this forecast error happened, and why it matters.
The catch? The audience wasn’t technical. The goal wasn’t just accuracy, it was clarity, persuasion, and impact.


Context :
This was part of a design challenge for a role I applied to. While I didn’t get the job, the project ended up becoming one of the most personally meaningful case studies I’ve worked on.
Key Insight: People don’t mistrust science, they just don’t understand it. And when lives are on the line, confusion is dangerous. So the design had to make uncertainty visible, explainable, and emotional.
Design breakdown :
I focused on building around 5 core needs:
split forecast map
Two side-by-side maps showing predicted vs. actual landfall, at a glance
Timeline Carousel
Step-by-step evolution of the forecast from Sept 23–28, with annotations
Impact Snapshot
Focused data: $112B loss, 150+ deaths, 15-ft storm surge
Model Comparision
Visual chart comparing forecast model errors (325 km vs. 50 km)
Call to action
“We need better forecasts”, framed as a public safety issue, not charity
What I Learned :
I had some reflections by the end of this project :
Design can make consequences visible
Even abstract data can be felt when framed right.
Constraints create clarity
A single-page format forced focus, hierarchy, and purpose in every section.
Failure isn’t wasted
I didn’t land the role, but I walked away with sharper instincts and a deeper belief in what design can do.